AoeStats
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Arena

510898543Analyzed
4v4 RM · 14h ago on Oct 3, 2026· 50m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Turks · Canada
795
+8
🇨🇦 Britons · Canada
685
+12
🇨🇦 Spanish · Canada
653
+14
🇨🇦 Japanese · Canada
632
+15
🇺🇸 Saxons · United States
682
-15
🇨🇱 Khmer · Chile
589
-12
🇨🇳 Teutons · China
585
-11
🇺🇸 Hindustanis · United States
569
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 2,573 11:11 17:13 34:07 ⛏ Fast Castle
20 993 12:06 17:49 30:02 ⛏ Fast Castle
14 723 13:06 21:10 — ⛏ Fast Castle
14 707 13:03 17:03 — ⛏ Fast Castle
12 609 12:27 17:55 31:16 ⛏ Fast Castle
12 624 12:50 18:04 37:52 ⛏ Fast Castle
9 479 8:45 22:44 42:45
9 456 14:17 22:43 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,425 13,335 8,995 2,900 42,655 51,385
14,570 13,705 6,705 3,250 38,230 50,038
13,270 10,885 8,530 1,500 34,185 40,014
12,055 11,320 8,555 1,500 33,430 47,530
12,340 11,720 1,520 1,685 27,265 30,792
14,965 6,575 3,005 1,055 25,600 34,620
10,560 9,940 2,880 1,430 24,810 28,895
9,460 7,990 2,040 2,955 22,445 27,289
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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