AoeStats
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African Clearing

510417873Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 29m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Chinese · Argentina
1637
+10
🇦🇷 Varangians · Argentina
1601
+11
🇦🇷 Persians · Argentina
1538
+13
🇦🇷 Teutons · Argentina
848
+33
🇧🇷 Mapuche · Brazil
1500
-19
🇨🇳 Georgians · China
1489
-18
🇲🇽 Italians · Mexico
1424
-16
🇨🇳 Bulgarians · China
1369
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 1,444 14:24 19:14 — ⛏ Fish Boom FC
43 1,263 11:43 20:40 — ⚔ Archer Rush
40 1,175 11:56 20:45 — ⚔ Scout Rush
38 1,122 13:06 18:20 — ⛏ Fast Castle
33 973 14:34 18:21 — ⛏ Fast Castle
32 939 11:34 17:22 — ⛏ Fast Castle
28 841 12:12 16:24 — ⛏ Fast Castle
18 530 15:39 21:16 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,450 7,665 1,050 985 21,150 21,632
7,125 6,731 2,925 400 17,181 18,220
8,095 5,116 1,185 850 15,246 16,499
6,035 4,920 1,270 1,245 13,470 14,079
6,140 4,725 2,270 200 13,335 14,261
6,125 4,991 830 850 12,796 13,429
5,500 4,638 950 200 11,288 11,617
4,365 2,900 690 1,400 9,355 9,460
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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