Oasis
507629984Analyzed4v4 RM
·
12d ago on Sep 19, 2026·
18m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Bubbagump
16 units ordered
Archer16
First military 11:30 — Archer
noru
18 units ordered
Archer18
First military 12:14 — Archer
嗚
13 units ordered
Scout Cavalry13
First military 10:58 — Scout Cavalry
Kiyomizu-dera
12 units ordered
Scout Cavalry12
First military 10:02 — Scout Cavalry
AiM | CyclopsTron
21 units ordered
Archer21
First military 12:18 — Archer
TQLeo
12 units ordered
Scout Cavalry12
First military 11:15 — Scout Cavalry
GABO
25 units ordered
Archer9
Skirmisher7
Militia5
Man-at-Arms4
First military 7:41 — Militia
GB | Renzo
17 units ordered
Scout Cavalry17
First military 10:20 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Bubbagump’s army
and what beats it
beaten by
Skirmisher
+3
noru’s army
and what beats it
beaten by
Skirmisher
+3
嗚’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Kiyomizu-dera’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
AiM | CyclopsTron’s army
and what beats it
beaten by
Skirmisher
+3
TQLeo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
GABO’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
GB | Renzo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9