AoeStats
← AiM | CyclopsTron

Socotra

506774583Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 35m 39s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Maya · Mexico
1758
+11
🇲🇽 Britons · Mexico
1619
+17
🇲🇽 Gurjaras · Mexico
1594
+18
🇲🇽 Magyars · Mexico
1575
+19
🇹🇷 Koreans · Türkiye
1766
-21
🇺🇸 Franks · United States
1678
-18
🇨🇱 Mongols · Chile
1586
-14
🇹🇷 Persians · Türkiye
1531
-12
Compared against 52,814 analysed team-game players on Socotra.
LeBotut C
Feudal Age 20:51 vs 10:50
btm 1%
Castle Age 25:18 vs 23:41
btm 33%
Imperial Age — vs 39:38
btm 0%
eAPM 41 vs 34
top 34%
First military 22:41 vs 11:48
btm 6%
▼ Slow Feudal Age at 20:51 — slower than 99% of analysed players on Socotra
▼ First military only at 22:41 (Archer) — later than 94% of analysed players on Socotra
▼ Town centers idle 15:21 of the first 25:18 — keep villagers queued
AiM | CyclopsTron C
Feudal Age 13:42 vs 10:50
btm 10%
Castle Age 26:05 vs 23:41
btm 26%
Imperial Age — vs 39:38
btm 0%
eAPM 78 vs 34
top 2%
First military 15:24 vs 11:48
btm 23%
▼ Slow Feudal Age at 13:42 — slower than 90% of analysed players on Socotra
▲ High eAPM (78) — top quarter of analysed players
Argo_ A
Feudal Age 8:48 vs 10:50
top 4%
Castle Age 25:00 vs 23:41
btm 36%
Imperial Age — vs 39:38
btm 0%
eAPM 64 vs 34
top 8%
First military 6:49 vs 11:48
top 1%
▲ Fast Feudal Age at 8:48 — faster than 96% of analysed players on Socotra
▲ High eAPM (64) — top quarter of analysed players
▲ Early military at 6:49 (Militia) — earlier than 99% of analysed players on Socotra
Ux'Nova A
Feudal Age 8:48 vs 10:50
top 4%
Castle Age 29:26 vs 23:41
btm 9%
Imperial Age — vs 39:38
btm 0%
eAPM 72 vs 34
top 4%
First military 9:13 vs 11:48
top 10%
▲ Fast Feudal Age at 8:48 — faster than 96% of analysed players on Socotra
▼ Slow Castle Age at 29:26 — slower than 91% of analysed players on Socotra
▲ High eAPM (72) — top quarter of analysed players
▲ Early military at 9:13 (Spearman) — earlier than 90% of analysed players on Socotra
_LZ_ A
Feudal Age 8:30 vs 10:50
top 2%
Castle Age 25:59 vs 23:41
btm 27%
Imperial Age — vs 39:38
btm 0%
eAPM 88 vs 34
top 1%
First military 9:31 vs 11:48
top 13%
▲ Fast Feudal Age at 8:30 — faster than 98% of analysed players on Socotra
▲ High eAPM (88) — top quarter of analysed players
▼ Loom after the Feudal click (9:11) — usually safest before it
▲ Early military at 9:31 (Scout Cavalry) — earlier than 87% of analysed players on Socotra
▲ Town centers almost never idle — 0s across the first 25:59
Burak B
Feudal Age 10:44 vs 10:50
top 48%
Castle Age 26:17 vs 23:41
btm 25%
Imperial Age — vs 39:38
btm 0%
eAPM 59 vs 34
top 11%
First military 12:38 vs 11:48
btm 40%
▼ Slow Castle Age at 26:17 — slower than 75% of analysed players on Socotra
▲ High eAPM (59) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 26:17
FNUL A
Feudal Age 8:50 vs 10:50
top 5%
Castle Age 25:32 vs 23:41
btm 31%
Imperial Age — vs 39:38
btm 0%
eAPM 58 vs 34
top 12%
First military 8:56 vs 11:48
top 8%
▲ Fast Feudal Age at 8:50 — faster than 95% of analysed players on Socotra
▲ High eAPM (58) — top quarter of analysed players
▲ Early military at 8:56 (Spearman) — earlier than 92% of analysed players on Socotra
ATABEY C
Feudal Age 19:56 vs 10:50
btm 2%
Castle Age 24:29 vs 23:41
btm 41%
Imperial Age — vs 39:38
btm 0%
eAPM 35 vs 34
top 47%
First military 24:30 vs 11:48
btm 4%
▼ Slow Feudal Age at 19:56 — slower than 98% of analysed players on Socotra
▼ First military only at 24:30 (Knight) — later than 96% of analysed players on Socotra
▼ Town centers idle 22:20 of the first 24:28 — keep villagers queued
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