Socotra
506774583Analyzed4v4 RM
·
17d ago on Sep 15, 2026·
35m 39s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
LeBotut
C
Feudal Age
20:51
vs 10:50
btm 1%
Castle Age
25:18
vs 23:41
btm 33%
Imperial Age
—
vs 39:38
btm 0%
eAPM
41
vs 34
top 34%
First military
22:41
vs 11:48
btm 6%
▼
Slow Feudal Age at 20:51 — slower than 99% of analysed players on Socotra
▼
First military only at 22:41 (Archer) — later than 94% of analysed players on Socotra
▼
Town centers idle 15:21 of the first 25:18 — keep villagers queued
AiM | CyclopsTron
C
Feudal Age
13:42
vs 10:50
btm 10%
Castle Age
26:05
vs 23:41
btm 26%
Imperial Age
—
vs 39:38
btm 0%
eAPM
78
vs 34
top 2%
First military
15:24
vs 11:48
btm 23%
▼
Slow Feudal Age at 13:42 — slower than 90% of analysed players on Socotra
▲
High eAPM (78) — top quarter of analysed players
Argo_
A
Feudal Age
8:48
vs 10:50
top 4%
Castle Age
25:00
vs 23:41
btm 36%
Imperial Age
—
vs 39:38
btm 0%
eAPM
64
vs 34
top 8%
First military
6:49
vs 11:48
top 1%
▲
Fast Feudal Age at 8:48 — faster than 96% of analysed players on Socotra
▲
High eAPM (64) — top quarter of analysed players
▲
Early military at 6:49 (Militia) — earlier than 99% of analysed players on Socotra
Ux'Nova
A
Feudal Age
8:48
vs 10:50
top 4%
Castle Age
29:26
vs 23:41
btm 9%
Imperial Age
—
vs 39:38
btm 0%
eAPM
72
vs 34
top 4%
First military
9:13
vs 11:48
top 10%
▲
Fast Feudal Age at 8:48 — faster than 96% of analysed players on Socotra
▼
Slow Castle Age at 29:26 — slower than 91% of analysed players on Socotra
▲
High eAPM (72) — top quarter of analysed players
▲
Early military at 9:13 (Spearman) — earlier than 90% of analysed players on Socotra
_LZ_
A
Feudal Age
8:30
vs 10:50
top 2%
Castle Age
25:59
vs 23:41
btm 27%
Imperial Age
—
vs 39:38
btm 0%
eAPM
88
vs 34
top 1%
First military
9:31
vs 11:48
top 13%
▲
Fast Feudal Age at 8:30 — faster than 98% of analysed players on Socotra
▲
High eAPM (88) — top quarter of analysed players
▼
Loom after the Feudal click (9:11) — usually safest before it
▲
Early military at 9:31 (Scout Cavalry) — earlier than 87% of analysed players on Socotra
▲
Town centers almost never idle — 0s across the first 25:59
Burak
B
Feudal Age
10:44
vs 10:50
top 48%
Castle Age
26:17
vs 23:41
btm 25%
Imperial Age
—
vs 39:38
btm 0%
eAPM
59
vs 34
top 11%
First military
12:38
vs 11:48
btm 40%
▼
Slow Castle Age at 26:17 — slower than 75% of analysed players on Socotra
▲
High eAPM (59) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 26:17
FNUL
A
Feudal Age
8:50
vs 10:50
top 5%
Castle Age
25:32
vs 23:41
btm 31%
Imperial Age
—
vs 39:38
btm 0%
eAPM
58
vs 34
top 12%
First military
8:56
vs 11:48
top 8%
▲
Fast Feudal Age at 8:50 — faster than 95% of analysed players on Socotra
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 8:56 (Spearman) — earlier than 92% of analysed players on Socotra
ATABEY
C
Feudal Age
19:56
vs 10:50
btm 2%
Castle Age
24:29
vs 23:41
btm 41%
Imperial Age
—
vs 39:38
btm 0%
eAPM
35
vs 34
top 47%
First military
24:30
vs 11:48
btm 4%
▼
Slow Feudal Age at 19:56 — slower than 98% of analysed players on Socotra
▼
First military only at 24:30 (Knight) — later than 96% of analysed players on Socotra
▼
Town centers idle 22:20 of the first 24:28 — keep villagers queued