Arabia
508474445Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
38m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
riccardo.zuanni
86 units ordered
Spearman30
Tiger Cavalry17
Hei Guang Cavalry13
Pikeman11
Man-at-Arms10
Long Swordsman3
Militia1
Traction Trebuchet1
First military 15:07 — Spearman
pizsamasbanan
53 units ordered
Scout Cavalry18
Archer13
Light Cavalry11
Knight6
Spearman3
Monk2
First military 12:51 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
riccardo.zuanni’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
pizsamasbanan’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9