AoeStats
← Gericault667

Black Forest

510361157Analyzed
4v4 RM · 6h ago on Sep 30, 2026· 44m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Britons · Canada
1431
+14
🇧🇷 Celts · Brazil
1422
+14
🇬🇧 Saxons · United Kingdom
1396
+15
🇺🇸 Bohemians · United States
1328
+18
🇧🇩 Lithuanians · Bangladesh
1400
-16
🇫🇷 Vietnamese · France
1383
-15
🇹🇼 Japanese · Taiwan
1368
-15
🇧🇬 Mongols · Bulgaria
1368
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,133 11:38 16:12 29:40 ⛏ Fast Castle
44 1,982 12:15 16:39 29:54 ⛏ Fish Boom FC
28 1,256 11:24 19:37 30:08 ⛏ Fish Boom FC
24 1,079 10:40 16:04 28:26 ⛏ Fast Castle
24 1,089 11:02 14:43 28:57 ⛏ Fish Boom FC
22 982 11:21 15:46 30:41 ⛏ Fast Castle
20 907 10:21 14:50 28:20 ⛏ Fast Castle
20 894 10:49 18:58 30:16 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,895 17,125 23,035 1,100 75,155 90,300
27,845 26,890 14,735 1,615 71,085 78,614
17,670 29,655 18,630 1,750 67,705 80,303
24,685 24,519 10,610 3,275 63,089 70,613
27,435 24,278 6,360 3,510 61,583 68,813
12,905 25,930 13,595 1,600 54,030 71,698
15,555 18,379 12,935 2,480 49,349 58,100
15,500 15,909 9,065 2,890 43,364 54,345
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.