Arena
509377672Analyzed4v4 RM
·
7d ago on Sep 26, 2026·
50m 56s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 559,198 analysed team-game players on Arena.
POLKOS
D
Feudal Age
12:46
vs 10:55
btm 8%
Castle Age
21:15
vs 16:02
btm 12%
Imperial Age
31:10
vs 32:17
top 40%
eAPM
15
vs 27
btm 12%
First military
29:05
vs 18:52
btm 7%
▼
Slow Feudal Age at 12:46 — slower than 92% of analysed players on Arena
▼
Slow Castle Age at 21:15 — slower than 88% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 29:05 (Monk) — later than 93% of analysed players on Arena
▲
Town centers almost never idle — 13s across the first 21:15
Juliankahn1216
D
Feudal Age
12:27
vs 10:55
btm 11%
Castle Age
20:45
vs 16:02
btm 14%
Imperial Age
—
vs 32:17
btm 0%
eAPM
15
vs 27
btm 12%
First military
16:15
vs 18:52
top 25%
▼
Slow Feudal Age at 12:27 — slower than 89% of analysed players on Arena
▼
Slow Castle Age at 20:45 — slower than 86% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 12s across the first 20:45
eloycorsob
D
Feudal Age
12:35
vs 10:55
btm 9%
Castle Age
23:36
vs 16:02
btm 6%
Imperial Age
36:30
vs 32:17
btm 21%
eAPM
11
vs 27
btm 5%
First military
22:11
vs 18:52
btm 29%
▼
Slow Feudal Age at 12:35 — slower than 91% of analysed players on Arena
▼
Slow Castle Age at 23:36 — slower than 94% of analysed players on Arena
▼
Slow Imperial Age at 36:30 — slower than 79% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
5 ft into the air
D
Feudal Age
10:34
vs 10:55
top 34%
Castle Age
23:30
vs 16:02
btm 6%
Imperial Age
37:32
vs 32:17
btm 17%
eAPM
16
vs 27
btm 16%
First military
12:29
vs 18:52
top 5%
▼
Slow Castle Age at 23:30 — slower than 94% of analysed players on Arena
▼
Slow Imperial Age at 37:32 — slower than 83% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▲
Early military at 12:29 (Spearman) — earlier than 95% of analysed players on Arena
▲
Town centers almost never idle — 12s across the first 23:30
pvccarvalho
D
Feudal Age
14:18
vs 10:55
btm 2%
Castle Age
28:14
vs 16:02
btm 2%
Imperial Age
—
vs 32:17
btm 0%
eAPM
9
vs 27
btm 3%
First military
15:05
vs 18:52
top 15%
▼
Slow Feudal Age at 14:18 — slower than 98% of analysed players on Arena
▼
Slow Castle Age at 28:14 — slower than 98% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▲
Early military at 15:05 (Spearman) — earlier than 85% of analysed players on Arena
Red Hood
C
Feudal Age
11:41
vs 10:55
btm 23%
Castle Age
17:07
vs 16:02
btm 36%
Imperial Age
38:59
vs 32:17
btm 12%
eAPM
30
vs 27
top 44%
First military
22:05
vs 18:52
btm 30%
▼
Slow Feudal Age at 11:41 — slower than 77% of analysed players on Arena
▼
Slow Imperial Age at 38:59 — slower than 88% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 14s across the first 17:07
w__tiger
C
Feudal Age
12:20
vs 10:55
btm 12%
Castle Age
17:31
vs 16:02
btm 32%
Imperial Age
28:02
vs 32:17
top 11%
eAPM
21
vs 27
btm 31%
First military
24:20
vs 18:52
btm 21%
▼
Slow Feudal Age at 12:20 — slower than 88% of analysed players on Arena
▲
Fast Imperial Age at 28:02 — faster than 89% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 10s across the first 17:31
乔巴
D
Feudal Age
18:26
vs 10:55
btm 0%
Castle Age
28:55
vs 16:02
btm 1%
Imperial Age
36:24
vs 32:17
btm 22%
eAPM
8
vs 27
btm 2%
First military
37:00
vs 18:52
btm 1%
▼
Slow Feudal Age at 18:26 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 28:55 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 36:24 — slower than 78% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 37:00 (Bombard Cannon) — later than 99% of analysed players on Arena
▼
Town centers idle 9:30 of the first 28:55 — keep villagers queued