AoeStats
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Black Forest

510211707Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 42m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1223
+13
🇺🇸 Varangians · United States
1203
+14
🇨🇴 Huns · Colombia
1141
+16
🇺🇸 Berbers · United States
1135
+18
🇺🇸 Japanese · United States
1268
-19
🇦🇷 Franks · Argentina
1167
-16
🇲🇽 Britons · Mexico
1167
-16
🇨🇦 Mongols · Canada
1017
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 2,254 12:46 17:12 34:01 ⛏ Fast Castle
42 1,745 11:49 15:57 32:35 ⛏ Fast Castle
39 1,639 12:18 16:32 29:03 ⛏ Fast Castle
38 1,614 13:24 20:53 35:50 ⚔ M@A into Archers
30 1,261 11:55 15:56 32:24 ⛏ Fast Castle
25 1,040 12:23 16:34 29:59 ⛏ Fast Castle
20 824 10:27 18:09 32:08 ⛏ Fast Castle
19 805 10:10 17:05 32:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,630 12,483 24,830 1,100 72,043 76,125
22,135 19,055 10,525 850 52,565 57,548
20,860 17,605 10,130 1,700 50,295 55,423
16,970 15,995 9,355 2,800 45,120 49,076
16,530 16,297 6,060 2,050 40,937 50,025
18,025 11,115 8,885 2,905 40,930 50,391
16,675 11,746 4,150 1,825 34,396 43,121
12,955 10,438 4,305 1,715 29,413 31,467
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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