MegaRandom
508013689Analyzed2v2 RM
·
11d ago on Sep 20, 2026·
65m 5s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Hash
225 units ordered
Janissary191
Bombard Cannon19
Scout Cavalry7
Knight4
Trebuchet2
Camel Scout2
First military 29:53 — Scout Cavalry
VET
114 units ordered
Camel Scout53
Mameluke39
Trebuchet10
Bombard Cannon9
Monk3
First military 26:16 — Monk
oomorfeoo
228 units ordered
Cavalier102
Paladin40
Halberdier20
Conquistador16
Bombard Cannon12
Spearman11
Pikeman8
Knight7
Trebuchet5
Monk4
Petard3
First military 24:43 — Knight
gilabertantonio17
295 units ordered
Elite Skirmisher89
Paladin68
Halberdier62
Conquistador37
Pikeman24
Archer10
Trebuchet4
Transport Ship1
First military 28:25 — Transport Ship
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Hash’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
VET’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+2
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
oomorfeoo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
gilabertantonio17’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3