Arabia
510155099Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
41m 36s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
BigDog
50 units ordered
Eagle Scout30
Capped Ram8
Archer5
Arbalester5
Trebuchet2
First military 31:13 — Archer
Boshetunmay
61 units ordered
Mounted Crossbowman32
Light Cavalry17
Scout Cavalry9
Battering Ram3
First military 21:28 — Scout Cavalry
Sheev95
124 units ordered
Teutonic Knight105
Knight13
Trebuchet4
Spearman2
First military 19:09 — Spearman
AgeofEmperor669
78 units ordered
Elite Skirmisher32
Crossbowman20
Cavalier18
Monk5
Mangonel2
Battering Ram1
First military 20:11 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
BigDog’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3
Boshetunmay’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Sheev95’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
AgeofEmperor669’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9