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Nomad

510726579Analyzed
4v4 RM · 15h ago on Oct 2, 2026· 47m 17s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vietnamese · Taiwan
871
+17
🇮🇳 Varangians · India
869
+17
🇮🇳 Sicilians · India
820
+19
🇬🇧 Wu · United Kingdom
775
+20
🇩🇪 Persians · Germany
892
-19
🇦🇺 Franks · Australia
887
-18
🇩🇪 Varangians · Germany
886
-18
🇫🇷 Hindustanis · France
879
-18
Player eAPM Actions Feudal Castle Imperial Opening
39 1,866 16:26 22:13 43:07 ⚔ Fish Boom into Scouts FC
30 1,413 15:39 20:24 35:41 ⛏ Fish Boom FC
28 1,334 14:45 25:57 39:08 ⛏ Fish Boom FC
26 1,210 13:16 23:02 — ⚔ Fish Boom into Scouts
24 1,144 15:02 19:01 40:19 ⛏ Fast Castle
15 722 18:50 30:04 — ⚔ Fish Boom into Towers
14 643 15:20 21:55 35:21 ⛏ Fish Boom FC
10 470 15:25 26:17 36:45 ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
22,160 13,953 12,385 1,700 50,198 58,965
18,945 15,290 7,165 3,850 45,250 48,301
17,535 14,210 4,985 3,075 39,805 42,882
17,350 9,590 7,100 2,455 36,495 40,855
13,995 7,035 7,795 1,770 30,595 35,134
9,000 7,780 5,260 2,175 24,215 25,380
9,740 9,342 2,445 1,050 22,577 24,521
7,650 9,263 2,140 2,400 21,453 22,563
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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