AoeStats
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Black Forest

508996314Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 32m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Malay · Brazil
1571
+13
🇻🇳 Bulgarians · Vietnam
1564
+14
🇹🇼 Saxons · Taiwan
1468
+17
🇨🇳 Byzantines · China
1463
+18
🇺🇸 Celts · United States
1731
-25
🇭🇰 Teutons · Hong Kong SAR China
1474
-14
🇨🇳 Byzantines · China
1413
-12
🇨🇳 Goths · China
1405
-11
Player eAPM Actions Feudal Castle Imperial Opening
69 2,235 11:13 14:55 28:48 ⛏ Fish Boom FC
46 1,506 10:23 18:42 — ⚔ Drush
46 1,510 12:22 16:58 — ⛏ Fish Boom FC
43 1,390 10:04 14:13 31:30 ⛏ Fish Boom FC
38 1,246 11:27 15:58 — ⛏ Fast Castle
31 994 8:57 30:56 — ⚔ Drush into Archers
27 871 8:40 29:22 — ⚔ Towers FC
24 781 10:35 21:10 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,555 16,165 4,360 1,600 36,680 42,285
15,150 11,808 5,345 230 32,533 35,383
11,190 13,875 2,460 1,550 29,075 40,394
9,845 10,586 2,995 1,075 24,501 25,442
8,655 7,350 3,195 300 19,500 22,352
.
4,325 5,095 770 1,130 11,320 12,861
5,320 4,312 400 1,175 11,207 12,118
4,375 4,704 485 470 10,034 10,688
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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