AoeStats
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Arena

510197215Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 52m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
681
+14
🇨🇴 Inca · Colombia
672
+14
🇨🇴 Teutons · Colombia
625
+16
🇺🇸 Britons · United States
582
+18
🇳🇱 Persians · Netherlands
668
-17
🇮🇹 Vikings · Italy
638
-16
🇹🇷 Turks · Türkiye
637
-16
🇧🇷 Danes · Brazil
573
-13
Player eAPM Actions Feudal Castle Imperial Opening
22 1,132 10:45 18:24 32:45 ⛏ Fast Castle
20 1,058 11:51 19:38 34:40 ⛏ Fast Castle
19 1,016 10:20 18:30 35:12 ⛏ Fast Castle
19 1,007 9:12 21:44 44:15 ⛏ Fast Castle
14 740 11:35 19:49 35:40 ⛏ Fast Castle
12 623 11:24 25:26 40:04 ⚔ Scouts FC
11 561 13:48 26:34 —
5 272 14:01 24:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,580 28,950 17,680 2,205 84,415 96,235
28,015 15,970 14,195 3,675 61,855 65,156
16,395 15,595 13,205 950 46,145 57,145
20,140 14,675 5,730 2,430 42,975 59,093
4
17,830 14,055 8,800 2,070 42,755 50,759
17,125 9,095 5,540 4,480 36,240 39,727
8,960 6,270 3,180 750 19,160 22,629
6,175 4,700 1,495 1,100 13,470 15,021
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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