AoeStats
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Nomad

510584863Analyzed
4v4 RM · 8h ago on Oct 1, 2026· 44m 53s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Byzantines · Australia
1186
+17
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1174
+17
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1150
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🇭🇰 Huns · Hong Kong SAR China
1118
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🇹🇷 Persians · Türkiye
1251
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🇩🇪 Vietnamese · Germany
1191
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🇮🇹 Lithuanians · Italy
1185
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🇩🇪 Varangians · Germany
1170
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Player eAPM Actions Feudal Castle Imperial Opening
57 2,540 13:08 20:19 42:50 ⚔ Fish Boom into Galleys into Scouts FC
42 1,887 15:32 20:48 — ⛏ Fish Boom into Fire Galleys FC
33 1,502 13:04 20:16 37:47 ⛏ Fish Boom into Fire Galleys FC
30 1,340 13:21 20:05 39:30 ⛏ Fish Boom FC
29 1,306 13:33 17:37 40:08 ⛏ Fast Castle
26 1,172 12:22 17:29 — ⛏ Fish Boom FC into Fire Galleys
24 1,062 13:07 24:03 38:31 ⛏ Fish Boom FC
23 1,017 12:55 18:12 35:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,190 20,175 11,710 2,400 54,475 58,448
21,555 8,190 13,785 1,655 45,185 47,692
19,005 11,010 10,030 1,700 41,745 44,252
16,865 16,235 5,350 950 39,400 44,668
14,320 12,855 6,750 2,340 36,265 37,781
9,150 14,282 3,820 1,775 29,027 30,959
9,810 7,170 6,780 2,350 26,110 28,061
9,440 10,425 1,030 1,150 22,045 23,772
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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