Four Lakes
510186669Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
42m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CORP | Diego_Corsant
98 units ordered
Light Cavalry30
Camel Scout25
Knight16
Gbeto12
Demolition Raft7
Scout Cavalry4
Fire Galley3
Galley1
First military 10:28 — Galley
Chechito
83 units ordered
Elephant Archer39
Pikeman13
Monk11
Ratha (Ranged)5
Spearman4
Trebuchet3
Archer2
Scorpion2
Galley1
Fire Galley1
Hulk1
Armored Elephant1
First military 12:57 — Galley
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CORP | Diego_Corsant’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
Chechito’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6