Arabia
510053934Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
31m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Gustav
37 units ordered
Ghulam31
Spearman4
Scout Cavalry1
Armored Elephant1
First military 11:45 — Spearman
CORP | Diego_Corsant
49 units ordered
Ghulam36
Scout Cavalry11
Spearman1
Militia1
First military 9:16 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Gustav’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
CORP | Diego_Corsant’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3