AoeStats
← 李天尊

Arena

510327031Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 36m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Romans · Türkiye
1366
+15
1353
+15
🇫🇷 Turks · France
1340
+16
🇬🇧 Teutons · United Kingdom
1290
+18
🇦🇪 Mongols · United Arab Emirates
1388
-18
🇹🇼 Danes · Taiwan
1381
-18
🇲🇽 Cumans · Mexico
1338
-16
🇮🇹 Slavs · Italy
1245
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,718 11:05 14:36 31:30 ⛏ Fast Castle
46 1,674 10:11 25:31 — ⚔ Archer Rush
39 1,404 10:29 14:38 — ⛏ Fast Castle
31 1,114 10:53 14:21 27:48 ⛏ Fast Castle
30 1,074 9:39 13:49 30:59 ⛏ Fast Castle
28 1,028 9:41 15:02 30:00 ⛏ Fast Castle
26 951 11:11 15:30 31:13 ⛏ Fast Castle
19 697 11:27 15:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,995 19,105 8,430 850 44,380 45,198
14,565 14,670 8,785 2,590 40,610 43,912
19,550 12,280 6,025 2,250 40,105 47,358
18,160 11,020 5,800 1,600 36,580 40,822
13,250 12,465 5,920 1,630 33,265 36,773
12,755 9,845 2,690 400 25,690 31,069
12,715 6,795 2,750 900 23,160 26,683
9,745 5,530 3,345 705 19,325 20,390
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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