AoeStats
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Black Forest

509947217Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 72m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1355
+12
🇷🇺 Britons · Russia
1268
+16
🇫🇮 Dravidians · Finland
1263
+16
🇫🇷 Italians · France
1261
+16
🇻🇪 Mongols · Venezuela
1357
-19
🇲🇽 Spanish · Mexico
1321
-17
🇧🇷 Turks · Brazil
1249
-14
🇸🇮 Saxons · Slovenia
1149
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 3,987 11:54 17:40 35:51 ⛏ Fast Castle
52 3,765 11:27 15:59 31:59 ⛏ Fast Castle
46 3,317 12:09 15:35 28:53 ⛏ Fast Castle
46 3,346 16:09 21:33 40:53 ⚔ Archers FC
46 3,340 22:07 34:57 53:15 ⛏ Fast Castle
32 2,330 11:45 16:24 30:58 ⛏ Fast Castle
24 1,720 10:43 17:07 26:41 ⛏ Fast Castle
21 1,517 11:42 15:54 30:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
64,045 72,335 4,110 1,075 141,565 167,026
46,795 37,990 39,530 13,700 138,015 142,487
73,005 31,515 15,570 1,085 121,175 147,820
69,200 29,195 16,805 3,800 119,000 134,497
41,315 29,441 37,855 4,770 113,381 125,149
22,435 40,735 25,180 4,400 92,750 97,663
8,875 20,335 20,955 4,000 54,165 69,094
9,385 10,099 1,680 2,385 23,549 29,926
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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