AoeStats
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Arena

509068365Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 56m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Poles · Peru
1505
+14
🇩🇪 Koreans · Germany
1478
+15
🇻🇪 Mongols · Venezuela
1405
+18
🇨🇳 Mongols · China
1364
+20
🇻🇳 Italians · Vietnam
1573
-21
🇨🇳 Teutons · China
1474
-18
🇹🇼 Danes · Taiwan
1404
-15
🇹🇼 Wu · Taiwan
1367
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 3,460 10:31 14:29 31:17 ⛏ Fast Castle
45 2,577 9:34 13:55 28:09 ⛏ Fast Castle
44 2,470 10:25 14:19 37:05 ⛏ Fast Castle
44 2,511 9:25 22:08 35:01 ⚔ Towers into Archers
39 2,197 10:52 15:27 31:05 ⛏ Fast Castle
36 2,015 10:41 14:51 35:37 ⛏ Fast Castle
33 1,892 10:07 14:15 43:48 ⛏ Fast Castle
26 1,463 8:28 21:29 27:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,970 22,560 17,290 3,850 96,670 108,027
28,215 30,635 20,240 4,300 83,390 86,483
19,500 30,005 20,545 6,960 77,010 100,385
26,290 31,580 6,490 3,675 68,035 71,958
27,980 19,520 14,125 3,455 65,080 72,834
17,785 22,970 10,090 3,525 54,370 71,885
24,615 13,885 12,405 1,880 52,785 69,545
12,150 14,678 5,030 1,725 33,583 37,705
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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