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African Clearing

510312158Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 39m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1657
+9
🇭🇺 Mongols · Hungary
1515
+14
🇹🇷 Tupi · Türkiye
1438
+17
🇹🇷 Cumans · Türkiye
1421
+17
🇧🇷 Varangians · Brazil
1666
-23
🇨🇳 Varangians · China
1443
-13
🇨🇳 Varangians · China
1398
-11
1358
-10
Player eAPM Actions Feudal Castle Imperial Opening
60 2,343 14:04 24:43 — ⚔ Towers FC
50 1,954 12:48 29:53 — ⚔ Scout Rush
47 1,859 13:17 21:20 34:39 ⛏ Fish Boom FC
46 1,796 15:13 21:49 — ⛏ Fish Boom FC
43 1,686 13:05 29:55 — ⚔ Archer Rush
38 1,501 12:09 21:46 — ⚔ M@A into Archers into Fish Boom
30 1,179 13:23 25:43 — ⚔ Scout Rush
29 1,134 13:40 18:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,100 10,870 6,730 2,695 30,395 32,393
11,895 9,301 3,230 2,575 27,001 30,013
10,920 10,473 4,065 955 26,413 27,846
12,005 8,716 4,940 205 25,866 27,244
11,645 9,465 2,285 2,350 25,745 30,123
8,350 7,992 2,715 2,695 21,752 22,678
9,125 4,860 1,615 2,155 17,755 18,650
7,495 5,041 350 765 13,651 13,580
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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