AoeStats
← old f1sh

African Clearing

510297322Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 61m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1499
+13
🇨🇳 Tatars · China
1413
+16
🇨🇳 Varangians · China
1364
+18
🇨🇳 Magyars · China
1318
+21
1449
-18
🇷🇴 Teutons · Romania
1422
-17
🇨🇳 Mongols · China
1416
-17
🇹🇼 Persians · Taiwan
1398
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 3,490 13:02 27:30 44:25 ⚔ Archers into Towers
50 3,082 14:06 18:21 39:32 ⛏ Fast Castle
46 2,785 12:07 17:20 30:55 ⛏ Fast Castle
45 2,765 14:50 18:51 56:05 ⛏ Fast Castle
32 1,942 13:16 28:16 53:45 ⚔ Scout Rush
31 1,869 13:02 17:13 — ⛏ Fast Castle
0 29 — — —
0 21 — — —

Resources

Player Food Wood Gold Stone Spent Collected
32,255 30,034 21,620 1,900 85,809 98,142
36,320 23,554 16,735 4,055 80,664 86,989
28,515 28,418 17,330 4,610 78,873 90,136
18,475 20,825 13,675 1,250 54,225 60,188
20,100 11,225 8,450 5,020 44,795 57,400
11,075 6,400 3,045 1,275 21,795 24,330
350 25 0 0 375 320
0 275 0 100 375 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.