Arabia
510073218Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
52m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Thomas2311
264 units ordered
Hussar65
Mounted Crossbowman41
Light Cavalry39
Cavalier39
Hearth Troop38
Archer9
Scout Cavalry8
Spearman6
Capped Ram5
Trebuchet4
Battering Ram4
Monk3
Crossbowman3
First military 9:48 — Spearman
old f1sh
307 units ordered
Halberdier88
Elite Skirmisher77
Hearth Troop66
Mounted Crossbowman31
Pikeman15
Varangian Guard12
Skirmisher6
Scout Cavalry4
Spearman2
Mangonel2
Scorpion1
Monk1
Militia1
Trebuchet1
First military 9:45 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Thomas2311’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
old f1sh’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1