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Fortress

509663183Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 57m 57s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saracens · Germany
1467
+14
🇩🇪 Mongols · Germany
1399
+17
🇲🇽 Maya · Mexico
1394
+17
🇺🇸 Vietnamese · United States
1348
+20
🇨🇳 Bengalis · China
1484
-19
🇨🇳 Varangians · China
1421
-17
🇮🇳 Poles · India
1416
-17
1373
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 3,134 7:36 11:42 29:57 ⛏ Fast Castle
48 2,802 6:59 10:49 25:13 ⛏ Fast Castle
47 2,704 7:01 10:56 27:19 ⛏ Fast Castle
40 2,344 7:31 11:15 26:55 ⛏ Fast Castle
38 2,196 8:28 12:10 27:46 ⛏ Fast Castle
30 1,761 5:27 11:41 24:49 ⛏ Fast Castle
26 1,480 7:00 11:08 25:04 ⛏ Fast Castle
23 1,327 7:53 11:45 27:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,900 38,070 48,780 3,420 141,170 160,962
19,225 50,015 40,675 5,360 115,275 156,060
55,825 23,950 27,250 3,915 110,940 117,755
44,475 33,530 29,690 3,135 110,830 126,319
48,535 26,370 29,990 3,255 108,150 124,731
46,230 38,845 17,440 3,955 106,470 121,634
33,755 41,755 15,265 2,950 93,725 105,623
41,035 16,715 23,130 2,355 83,235 100,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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