AoeStats
← old f1sh

Arena

509368891Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 45m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Poles · France
1462
+16
🇨🇳 Berbers · China
1448
+17
🇹🇼 Persians · Taiwan
1436
+17
🇪🇸 Bohemians · Spain
1430
+17
🇨🇳 Saracens · China
1551
-21
🇨🇳 Varangians · China
1453
-16
🇦🇷 Britons · Argentina
1420
-15
1415
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 2,238 9:48 15:51 30:02 ⛏ Fast Castle
47 2,176 10:09 14:41 34:05 ⛏ Fast Castle
43 1,991 11:02 15:31 30:49 ⛏ Fast Castle
42 1,924 11:00 14:49 28:12 ⛏ Fast Castle
39 1,780 11:00 15:07 26:57 ⛏ Fast Castle
37 1,707 10:26 14:05 27:59 ⛏ Fast Castle
33 1,530 11:06 16:14 29:21 ⛏ Fast Castle
28 1,274 10:14 14:53 28:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,200 14,610 40,085 3,025 101,920 106,860
36,230 13,015 28,695 400 78,340 85,615
28,690 12,975 22,110 5,050 68,825 73,855
23,270 24,450 10,420 4,875 63,015 65,356
23,265 22,085 10,610 3,165 59,125 64,482
21,540 18,380 12,910 2,900 55,730 60,165
16,400 17,690 10,615 2,740 47,445 49,756
9,850 9,850 3,795 1,715 25,210 25,725
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.