AoeStats
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Arena

509322659Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 41m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Teutons · Vietnam
1468
+18
🇨🇳 Khmer · China
1458
+18
🇨🇳 Hindustanis · China
1450
+19
🇹🇼 Huns · Taiwan
1438
+19
🇨🇳 Jurchens · China
1640
-24
🇨🇳 Danes · China
1501
-18
🇨🇳 Cumans · China
1499
-18
🇨🇭 Chinese · Switzerland
1393
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,211 11:53 15:43 32:23 ⚔ FC into Scouts
49 2,028 9:32 13:14 28:16 ⛏ Fast Castle
47 1,952 10:06 13:46 29:00 ⛏ Fast Castle
45 1,891 10:12 17:54 — ⛏ Fast Castle
40 1,661 8:39 21:02 33:12 ⛏ Fast Castle
31 1,288 9:48 13:19 27:18 ⛏ Fast Castle
28 1,173 8:33 23:51 36:29 ⚔ Towers FC
20 839 10:45 14:30 28:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,575 13,390 15,510 4,950 68,425 76,416
22,630 28,220 11,040 4,400 66,290 71,371
28,480 16,908 14,920 2,380 62,688 74,286
26,745 17,415 6,360 850 51,370 54,306
13,535 17,753 11,680 2,920 45,888 58,941
18,525 13,495 5,705 1,640 39,365 45,980
11,485 8,625 3,965 2,250 26,325 31,327
6,200 5,588 1,270 2,445 15,503 15,955
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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