MegaRandom
510546306Analyzed4v4 RM
·
1d ago on Oct 1, 2026·
6m 9s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 153,434 analysed team-game players on MegaRandom.
vinsin4105
B
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
31
vs 28
top 42%
First military
5:05
vs 14:32
top 0%
▲
Early military at 5:05 (Militia) — earlier than 100% of analysed players on MegaRandom
▼
Town centers idle 5:32 of the first 6:09 — keep villagers queued
我在上厕所
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
0
vs 28
btm 0%
▼
Low eAPM (0) — busier hands win idle time back
ksffvbh
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
17
vs 28
btm 22%
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 9:10 of the first 6:09 — keep villagers queued
low hand
C
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
21
vs 28
btm 31%
▼
Town centers idle 6:09 of the first 6:09 — keep villagers queued
Laserotron
C
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
21
vs 28
btm 31%
▼
Town centers idle 6:10 of the first 6:09 — keep villagers queued
幻幻
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
16
vs 28
btm 19%
▼
Low eAPM (16) — busier hands win idle time back
vlelouch123
S
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
46
vs 28
top 16%
▲
High eAPM (46) — top quarter of analysed players
▼
Town centers idle 7:05 of the first 6:09 — keep villagers queued
forrajeria.kevin
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
10
vs 28
btm 6%
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 6:38 of the first 6:09 — keep villagers queued