AoeStats
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African Clearing

504268517Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 59m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1073
+12
🇦🇷 Vietnamese · Argentina
1017
+15
🇨🇳 Franks · China
958
+18
🇻🇳 Japanese · Vietnam
936
+19
1042
-18
🇪🇸 Mongols · Spain
1030
-18
🇺🇸 Bulgarians · United States
973
-15
🇱🇻 Vikings · Latvia
935
-13
Compared against 233,166 analysed team-game players on African Clearing.
mbettis243 C
Feudal Age 15:44 vs 13:36
btm 11%
Castle Age 21:49 vs 20:31
btm 40%
Imperial Age 42:44 vs 40:27
btm 34%
eAPM 35 vs 30
top 38%
First military 21:44 vs 17:06
btm 18%
▼ Slow Feudal Age at 15:44 — slower than 89% of analysed players on African Clearing
▼ Town centers idle 3:40 of the first 21:49 — keep villagers queued
Crusader D
Feudal Age 18:06 vs 13:36
btm 3%
Castle Age 27:57 vs 20:31
btm 9%
Imperial Age — vs 40:27
btm 0%
eAPM 19 vs 30
btm 19%
First military 36:38 vs 17:06
btm 1%
▼ Slow Feudal Age at 18:06 — slower than 97% of analysed players on African Clearing
▼ Slow Castle Age at 27:57 — slower than 91% of analysed players on African Clearing
▼ Low eAPM (19) — busier hands win idle time back
▼ First military only at 36:38 (Militia) — later than 99% of analysed players on African Clearing
paugrvlc B
Feudal Age 12:47 vs 13:36
top 26%
Castle Age 22:19 vs 20:31
btm 37%
Imperial Age 38:55 vs 40:27
top 38%
eAPM 20 vs 30
btm 20%
First military 17:11 vs 17:06
btm 49%
▲ Fast Feudal Age at 12:47 — faster than 74% of analysed players on African Clearing
▼ Low eAPM (20) — busier hands win idle time back
老外 我一会儿塔爆啊 A
Feudal Age 12:49 vs 13:36
top 27%
Castle Age 17:51 vs 20:31
top 18%
Imperial Age 35:44 vs 40:27
top 15%
eAPM 28 vs 30
btm 44%
First military 17:18 vs 17:06
btm 49%
▲ Fast Feudal Age at 12:49 — faster than 73% of analysed players on African Clearing
▲ Fast Castle Age at 17:51 — faster than 82% of analysed players on African Clearing
▲ Fast Imperial Age at 35:44 — faster than 85% of analysed players on African Clearing
啊超 C
Feudal Age 14:36 vs 13:36
btm 25%
Castle Age 19:25 vs 20:31
top 40%
Imperial Age 40:05 vs 40:27
top 47%
eAPM 26 vs 30
btm 37%
First military 17:39 vs 17:06
btm 46%
▼ Slow Feudal Age at 14:36 — slower than 75% of analysed players on African Clearing
▼ Town centers idle 3:26 of the first 19:25 — keep villagers queued
EnanaAtomica A
Feudal Age 13:18 vs 13:36
top 41%
Castle Age 17:05 vs 20:31
top 8%
Imperial Age 37:38 vs 40:27
top 28%
eAPM 22 vs 30
btm 25%
First military 25:36 vs 17:06
btm 8%
▲ Fast Castle Age at 17:05 — faster than 92% of analysed players on African Clearing
▲ Fast Imperial Age at 37:38 — faster than 72% of analysed players on African Clearing
▼ Low eAPM (22) — busier hands win idle time back
▼ Loom after the Feudal click (11:15) — usually safest before it
▼ First military only at 25:36 (Petard) — later than 92% of analysed players on African Clearing
▼ Town centers idle 3:00 of the first 17:05 — keep villagers queued
ydyk123 A
Feudal Age 15:26 vs 13:36
btm 14%
Castle Age 20:28 vs 20:31
top 50%
Imperial Age 33:53 vs 40:27
top 7%
eAPM 47 vs 30
top 13%
First military 22:43 vs 17:06
btm 14%
▼ Slow Feudal Age at 15:26 — slower than 86% of analysed players on African Clearing
▲ Fast Imperial Age at 33:53 — faster than 93% of analysed players on African Clearing
▲ High eAPM (47) — top quarter of analysed players
▼ First military only at 22:43 (Monk) — later than 86% of analysed players on African Clearing
▼ Town centers idle 3:42 of the first 20:28 — keep villagers queued
david B
Feudal Age 13:32 vs 13:36
top 48%
Castle Age 26:29 vs 20:31
btm 14%
Imperial Age — vs 40:27
btm 0%
eAPM 52 vs 30
top 8%
First military 14:47 vs 17:06
top 32%
▼ Slow Castle Age at 26:29 — slower than 86% of analysed players on African Clearing
▲ High eAPM (52) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:59 of the first 26:29 — keep villagers queued
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