AoeStats
← 啊超

African Clearing

504268517Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 59m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1073
+12
🇦🇷 Vietnamese · Argentina
1017
+15
🇨🇳 Franks · China
958
+18
🇻🇳 Japanese · Vietnam
936
+19
1042
-18
🇪🇸 Mongols · Spain
1030
-18
🇺🇸 Bulgarians · United States
973
-15
🇱🇻 Vikings · Latvia
935
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 3,122 13:32 26:29 — ⚔ Scouts into Towers into Archers
47 2,817 15:26 20:28 33:53 ⛏ Fast Castle
35 2,107 15:44 21:49 42:44 ⛏ Fast Castle
28 1,701 12:49 17:51 35:44 ⛏ FC into Fish Boom
26 1,544 14:36 19:25 40:05 ⚔ FC into Archers
22 1,325 13:18 17:05 37:38 ⛏ Fast Castle
20 1,192 12:47 22:19 38:55 ⛏ Fast Castle
19 1,130 18:06 27:57 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
33,750 24,335 27,755 1,900 87,740 101,319
34,090 29,405 15,570 2,930 81,995 92,124
16,975 24,155 13,130 3,130 57,390 65,938
17,955 16,968 12,860 2,650 50,433 50,868
18,420 14,849 7,490 3,980 44,739 48,508
19,915 10,803 8,625 2,775 42,118 43,639
15,830 9,188 7,030 1,755 33,803 35,423
13,970 6,820 1,735 1,025 23,550 31,278
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.