Arabia
510206980Analyzed2v2 RM
·
19h ago on Sep 29, 2026·
44m 32s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
GleisOn!
71 units ordered
Hei Guang Cavalry28
Tiger Cavalry21
Pikeman13
Battering Ram8
Scout Cavalry1
First military 21:12 — Hei Guang Cavalry
Aziz
33 units ordered
Cavalry Archer31
Steppe Lancer1
Monk1
First military 27:21 — Cavalry Archer
mikey
68 units ordered
Eagle Scout29
Elite Skirmisher21
Plumed Archer15
Mangonel3
First military 18:06 — Eagle Scout
stretch gibson
82 units ordered
Serjeant51
Pikeman29
Spearman2
First military 16:07 — Serjeant
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
GleisOn!’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Aziz’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
mikey’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
stretch gibson’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3