Nomad
510344783Analyzed2v2 RM
·
7h ago on Sep 30, 2026·
56m 40s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Vladika_astadb
28 units ordered
Steppe Lancer26
Battering Ram2
First military 25:55 — Steppe Lancer
y.尊 尊
162 units ordered
Magyar Huszar144
Trebuchet9
Pikeman9
First military 28:47 — Magyar Huszar
FELIPE41
178 units ordered
Halberdier86
Longbowman49
Pikeman18
Battering Ram9
Crossbowman8
Militia5
Trebuchet3
First military 23:38 — Archer
GPRK | LORD JOHFRE
127 units ordered
Cavalier59
Knight26
Light Cavalry10
Trebuchet7
Fire Galley6
Pikeman5
Battering Ram5
Hussar3
Scout Cavalry2
Spearman2
Monk2
First military 16:51 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Vladika_astadb’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
y.尊 尊’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
FELIPE41’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
GPRK | LORD JOHFRE’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9