African Clearing
510340487Analyzed2v2 RM
·
12h ago on Sep 30, 2026·
31m 49s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 226,314 analysed team-game players on African Clearing.
y.尊 尊
D
Feudal Age
15:42
vs 13:36
btm 11%
Castle Age
29:17
vs 20:32
btm 7%
Imperial Age
—
vs 40:28
btm 0%
eAPM
28
vs 30
btm 44%
First military
17:15
vs 17:06
btm 49%
▼
Slow Feudal Age at 15:42 — slower than 89% of analysed players on African Clearing
▼
Slow Castle Age at 29:17 — slower than 93% of analysed players on African Clearing
▼
Town centers idle 35:37 of the first 29:17 — keep villagers queued
titan_oranos
D
Feudal Age
14:44
vs 13:36
btm 23%
Castle Age
26:43
vs 20:32
btm 13%
Imperial Age
—
vs 40:28
btm 0%
eAPM
20
vs 30
btm 20%
First military
23:33
vs 17:06
btm 12%
▼
Slow Feudal Age at 14:44 — slower than 77% of analysed players on African Clearing
▼
Slow Castle Age at 26:43 — slower than 87% of analysed players on African Clearing
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 23:33 (Scout Cavalry) — later than 88% of analysed players on African Clearing
▼
Town centers idle 24:42 of the first 26:43 — keep villagers queued
dancing crab
D
Feudal Age
14:43
vs 13:36
btm 23%
Castle Age
27:43
vs 20:32
btm 10%
Imperial Age
—
vs 40:28
btm 0%
eAPM
29
vs 30
btm 47%
First military
15:49
vs 17:06
top 41%
▼
Slow Feudal Age at 14:43 — slower than 77% of analysed players on African Clearing
▼
Slow Castle Age at 27:43 — slower than 90% of analysed players on African Clearing
▼
Town centers idle 35:37 of the first 27:43 — keep villagers queued
MINIATURE PENIS
D
Feudal Age
17:24
vs 13:36
btm 4%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:28
btm 0%
eAPM
21
vs 30
btm 22%
First military
7:46
vs 17:06
top 0%
▼
Slow Feudal Age at 17:24 — slower than 96% of analysed players on African Clearing
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:46 (Militia) — earlier than 100% of analysed players on African Clearing
▼
Town centers idle 41:21 of the first 30:00 — keep villagers queued