AoeStats
← 种田低手

Arena

510536078Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 50m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1025
+15
🇧🇷 Franks · Brazil
1014
+16
🇨🇳 Britons · China
978
+17
🇦🇷 Huns · Argentina
971
+17
🇷🇺 Poles · Russia
1034
-17
🇨🇳 Bohemians · China
1033
-18
🇨🇦 Danes · Canada
982
-15
🇹🇷 Spanish · Türkiye
963
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,231 10:58 14:33 30:11 ⛏ Fast Castle
32 1,609 10:52 14:39 27:52 ⛏ Fast Castle
29 1,466 11:08 16:50 32:21 ⛏ Fast Castle
26 1,332 11:27 15:37 29:49 ⛏ Fast Castle
24 1,220 11:00 19:12 — ⛏ Fast Castle
20 1,016 10:16 15:07 29:47 ⛏ Fast Castle
18 909 11:13 16:01 — ⛏ Fast Castle
8 381 10:32 17:34 35:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,120 13,755 46,820 3,550 116,245 120,591
31,630 18,280 19,205 3,000 72,115 78,215
27,980 14,595 13,815 7,655 64,045 79,194
26,225 18,230 7,545 2,905 54,905 68,932
15,890 18,087 5,390 1,205 40,572 41,795
7,825 5,757 2,735 1,400 17,717 21,659
7,805 6,455 965 2,280 17,505 19,979
7,680 5,715 1,515 1,400 16,310 21,007
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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