AoeStats
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MegaRandom

509139229Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 32m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1865
+10
🇨🇳 Britons · China
1810
+12
1726
+15
🇨🇳 Jurchens · China
1575
+22
🇨🇿 Britons · Czechia
1787
-18
🇨🇿 Japanese · Czechia
1735
-15
🇨🇿 Franks · Czechia
1704
-14
🇨🇿 Persians · Czechia
1638
-12
Player eAPM Actions Feudal Castle Imperial Opening
76 2,450 12:23 19:37 — ⚔ M@A into Fish Boom into Archers into Skirms
59 1,900 12:02 18:29 — ⛏ Fish Boom FC
56 1,804 11:13 19:36 — ⚔ Fish Boom into Archers
54 1,756 11:25 15:08 — ⛏ Fish Boom FC
52 1,691 10:39 20:51 — ⚔ Fish Boom into Fire Galleys FC into Archers
43 1,402 10:26 23:58 — ⚔ Archer Rush
40 1,285 10:01 22:10 — ⚔ Scout Rush
38 1,218 11:39 15:16 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
10,695 10,737 4,025 2,215 27,672 28,034
8,325 13,212 4,720 765 27,022 28,579
12,365 7,896 5,650 200 26,111 27,721
11,940 6,233 2,820 230 21,223 23,044
6,225 9,002 5,295 125 20,647 22,302
5,795 6,267 4,320 225 16,607 16,772
5,500 6,612 3,515 200 15,827 17,444
7,355 4,648 2,230 200 14,433 14,995
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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