AoeStats
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African Clearing

510341200Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 55m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Danes · Chile
1127
+16
🇬🇧 Gurjaras · United Kingdom
1094
+17
🇦🇺 Berbers · Australia
1070
+18
🇨🇳 Romans · China
1069
+18
🇪🇸 Berbers · Spain
1280
-23
🇪🇸 Persians · Spain
1149
-19
🇪🇸 Cumans · Spain
1055
-15
🇪🇸 Franks · Spain
990
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,801 13:05 20:33 36:13 ⚔ Scouts FC
33 1,796 11:32 28:02 34:02 ⚔ Scout Rush
32 1,750 11:53 22:17 47:30 ⚔ Scout Rush
32 1,777 13:22 21:41 42:26 ⛏ Fast Castle
24 1,329 13:25 22:11 36:23
22 1,199 13:19 19:19 41:05 ⛏ Fast Castle
22 1,235 13:40 25:09 40:36 ⛏ Fast Castle
21 1,166 15:42 19:40 39:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,470 23,296 17,725 2,000 61,491 62,823
30,045 10,405 16,330 3,100 59,880 70,994
29,205 18,924 8,100 1,050 57,279 71,036
21,150 17,615 13,135 4,555 56,455 60,939
26,780 15,162 9,325 2,900 54,167 68,316
23,875 16,012 9,840 1,760 51,487 67,035
16,960 11,133 7,185 2,250 37,528 46,828
12,515 9,860 8,285 2,150 32,810 40,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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