Arabia
510196458Analyzed3v3 RM
·
1d ago on Sep 29, 2026·
20m 21s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,130 analysed team-game players on Arabia.
|GaoeG| flamingo
A
Feudal Age
9:24
vs 10:19
top 22%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
33
vs 31
top 47%
First military
10:47
vs 11:40
top 35%
▲
Fast Feudal Age at 9:24 — faster than 78% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 20:21
ErafaE
C
Feudal Age
10:24
vs 10:19
btm 48%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
19
vs 31
btm 20%
First military
12:15
vs 11:40
btm 43%
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 5:41 of the first 20:21 — keep villagers queued
JITANOmaleant7
S
Feudal Age
8:14
vs 10:19
top 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
52
vs 31
top 14%
First military
9:05
vs 11:40
top 6%
▲
Fast Feudal Age at 8:14 — faster than 100% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 9:05 (Scout Cavalry) — earlier than 94% of analysed players on Arabia
[TOX2] Lord Rucci
S
Feudal Age
9:04
vs 10:19
top 11%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
58
vs 31
top 9%
First military
10:00
vs 11:40
top 18%
▲
Fast Feudal Age at 9:04 — faster than 89% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 10:00 (Archer) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 20:21
[TOX2] A-c-Syno-666
S
Feudal Age
8:54
vs 10:19
top 7%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
58
vs 31
top 9%
First military
9:38
vs 11:40
top 11%
▲
Fast Feudal Age at 8:54 — faster than 93% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 9:38 (Scout Cavalry) — earlier than 89% of analysed players on Arabia
▼
Town centers idle 3:00 of the first 20:21 — keep villagers queued
[TOX2] satho
S
Feudal Age
8:29
vs 10:19
top 2%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
47
vs 31
top 20%
First military
9:31
vs 11:40
top 9%
▲
Fast Feudal Age at 8:29 — faster than 98% of analysed players on Arabia
▲
High eAPM (47) — top quarter of analysed players
▲
Early military at 9:31 (Archer) — earlier than 91% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 20:21