Nomad
510175764Analyzed2v2 RM
·
18h ago on Sep 29, 2026·
43m 4s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
|GaoeG| flamingo
56 units ordered
Shotel Warrior23
Crossbowman21
Battering Ram5
Spearman3
Mangonel2
Hulk1
Archer1
First military 19:52 — Hulk
JITANOmaleant7
45 units ordered
Knight42
Spearman2
Militia1
First military 19:21 — Knight
Neo
91 units ordered
Knight44
Cavalier41
Fire Galley2
Hulk2
Monk2
First military 16:18 — Fire Galley
Phoebus Apollo
37 units ordered
Organ Gun17
Monk9
Hulk6
Fire Galley5
First military 13:21 — Hulk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
|GaoeG| flamingo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
JITANOmaleant7’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Neo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Phoebus Apollo’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5