AoeStats
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Nomad

510101624Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 53m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bohemians · Spain
1426
+14
🇪🇸 Teutons · Spain
1404
+15
🇪🇸 Berbers · Spain
1338
+17
🇪🇸 Mongols · Spain
1254
+22
🇩🇪 Varangians · Germany
1456
-20
🇩🇪 Wu · Germany
1450
-20
🇩🇪 Mongols · Germany
1440
-20
🇩🇪 Berbers · Germany
1144
-8
Player eAPM Actions Feudal Castle Imperial Opening
56 2,955 13:17 16:50 — ⛏ Fish Boom FC
36 1,920 12:52 22:39 41:23 ⛏ Fish Boom FC
36 1,921 12:52 21:08 50:12 ⛏ Fish Boom into Fire Galleys FC
29 1,540 15:39 19:25 29:04 ⛏ Fish Boom FC
26 1,389 13:30 18:31 43:21 ⛏ Fish Boom FC
25 1,334 16:00 21:07 49:56 ⛏ Fish Boom into Fire Galleys FC
24 1,288 13:48 18:06 40:27 ⛏ Fish Boom FC
21 1,108 12:26 20:17 45:26 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
18,690 21,103 8,270 3,775 51,838 56,082
20,645 14,257 12,580 1,000 48,482 65,982
18,530 16,307 8,175 4,930 47,942 51,637
17,890 16,141 9,550 4,300 47,881 52,806
11,545 13,526 8,675 4,200 37,946 42,671
9,675 16,834 4,905 2,005 33,419 35,770
10,740 14,966 4,355 2,155 32,216 32,772
13,130 10,883 6,510 1,150 31,673 34,604
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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