AoeStats
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Black Forest

508931083Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 44m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Romans · Spain
1307
+13
🇦🇷 Hindustanis · Argentina
1218
+17
🇨🇴 Bohemians · Colombia
1216
+17
🇪🇸 Cumans · Spain
1215
+17
🇧🇪 Italians · Belgium
1279
-18
🇮🇳 Danes · India
1242
-16
🇺🇸 Byzantines · United States
1226
-15
🇹🇼 Wei · Taiwan
1217
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,906 12:06 16:17 34:48 ⛏ Fast Castle
35 1,541 11:43 16:41 31:12 ⛏ Fast Castle
27 1,213 10:36 20:53 33:35 ⛏ Fast Castle
26 1,139 11:54 15:50 31:07 ⛏ Fast Castle
24 1,063 11:20 15:27 41:28 ⛏ Fast Castle
24 1,046 11:15 15:35 29:38 ⛏ Fast Castle
23 1,023 10:54 16:02 32:43 ⛏ Fast Castle
18 805 12:21 16:55 33:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,280 27,085 10,540 2,405 59,310 63,635
21,080 19,731 13,265 2,735 56,811 65,663
23,095 10,255 16,470 2,150 51,970 55,745
21,805 15,415 10,875 1,805 49,900 56,909
21,690 11,134 13,045 1,850 47,719 49,162
17,275 15,742 9,005 2,630 44,652 65,008
19,640 15,672 4,260 2,760 42,332 44,942
16,455 15,129 5,830 1,465 38,879 45,627
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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