AoeStats
← |GaoeG| flamingo

Enclosed

504273167Analyzed
1v1 RM · 27d ago on Sep 4, 2026· 48m 22s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mongols · Spain
1386
+16
🇮🇳 Malay · India
1382
-16
TaySwizzle13 133 units ordered
Crossbowman59
Arbalester37
Archer24
Bombard Cannon6
Scout Cavalry4
Spearman1
Monk1
Cavalry Archer1
First military 9:32 — Archer
|GaoeG| flamingo 170 units ordered
Elite Skirmisher94
Knight43
Skirmisher14
Archer7
Militia5
Cavalier4
Monk2
Spearman1
First military 6:47 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TaySwizzle13’s army and what beats it
Crossbowman ×59 trained
beaten bySkirmisher +3
Arbalester ×37 trained
beaten bySkirmisher +3
Archer ×24 trained
beaten bySkirmisher +3
|GaoeG| flamingo’s army and what beats it
Elite Skirmisher ×94 trained
beaten bySkirmisher +3
Knight ×43 trained
beaten bySpearman +15Camel Rider +9
Skirmisher ×14 trained
beaten bySkirmisher +3
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.