AoeStats
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Arena

510356803Analyzed
4v4 RM · 24h ago on Sep 30, 2026· 38m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Aztecs · Brazil
1567
+14
🇦🇷 Mongols · Argentina
1563
+14
🇩🇪 Saracens · Germany
1519
+16
1494
+17
🇪🇸 Sicilians · Spain
1651
-20
🇪🇸 Japanese · Spain
1569
-17
🇵🇪 Saxons · Peru
1541
-16
🇪🇸 Georgians · Spain
1320
-8
Player eAPM Actions Feudal Castle Imperial Opening
48 1,844 10:27 14:49 28:46 ⛏ Fast Castle
47 1,792 10:47 15:08 32:01 ⛏ Fast Castle
42 1,605 9:44 13:56 29:30 ⛏ Fast Castle
40 1,541 9:43 13:40 25:41 ⛏ Fast Castle
40 1,524 10:12 14:18 32:18 ⛏ Fast Castle
35 1,335 9:44 22:22 28:19 ⚔ Scouts into Fast Imp
30 1,142 11:11 14:58 30:50 ⛏ Fast Castle
25 970 10:50 14:24 31:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,555 20,455 6,545 2,300 48,855 55,106
26,155 7,120 10,310 2,220 45,805 47,386
15,345 13,812 10,450 3,585 43,192 49,702
18,835 10,475 8,785 2,250 40,345 55,716
14,900 14,249 9,610 1,520 40,279 43,657
12,665 14,380 5,315 1,500 33,860 37,388
12,275 12,915 5,160 1,355 31,705 32,433
13,815 7,190 5,145 750 26,900 28,472
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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