AoeStats
← Spectres

Arabia

510364302Analyzed
2v2 RM · 1d ago on Sep 30, 2026· 40m 28s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Magyars · Taiwan
1222
+14
🇦🇷 Ethiopians · Argentina
1158
+17
🇨🇭 Celts · Switzerland
1224
-17
🇷🇴 Varangians · Romania
1132
-14
Compared against 234,394 analysed team-game players on Arabia.
Spectres A
Feudal Age 10:54 vs 10:18
btm 35%
Castle Age 17:33 vs 22:29
top 9%
Imperial Age 33:49 vs 39:58
top 8%
eAPM 23 vs 31
btm 30%
First military 11:53 vs 11:40
btm 47%
▲ Fast Castle Age at 17:33 — faster than 91% of analysed players on Arabia
▲ Fast Imperial Age at 33:49 — faster than 92% of analysed players on Arabia
▲ Town centers almost never idle — 23s across the first 17:33
dark_alex B
Feudal Age 9:33 vs 10:18
top 27%
Castle Age 26:24 vs 22:29
btm 13%
Imperial Age — vs 39:58
btm 0%
eAPM 39 vs 31
top 34%
First military 10:16 vs 11:40
top 24%
▲ Fast Feudal Age at 9:33 — faster than 73% of analysed players on Arabia
▼ Slow Castle Age at 26:24 — slower than 87% of analysed players on Arabia
▲ Town centers almost never idle — 44s across the first 26:24
penguin952730 B
Feudal Age 10:14 vs 10:18
top 48%
Castle Age 20:04 vs 22:29
top 23%
Imperial Age 40:20 vs 39:58
btm 47%
eAPM 27 vs 31
btm 41%
First military 21:22 vs 11:40
btm 8%
▲ Fast Castle Age at 20:04 — faster than 77% of analysed players on Arabia
▼ First military only at 21:22 (Magyar Huszar) — later than 92% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 20:04
ColoX A
Feudal Age 9:29 vs 10:18
top 25%
Castle Age 23:04 vs 22:29
btm 42%
Imperial Age 39:34 vs 39:58
top 47%
eAPM 59 vs 31
top 9%
First military 7:51 vs 11:40
top 2%
▲ Fast Feudal Age at 9:29 — faster than 75% of analysed players on Arabia
▲ High eAPM (59) — top quarter of analysed players
▲ Early military at 7:51 (Militia) — earlier than 98% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 23:04
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