AoeStats
← 八二年红塔山

MegaRandom

509119118Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 43m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1154
+34
🇹🇼 Italians · Taiwan
1130
+15
🇹🇼 Vietnamese · Taiwan
1032
+19
🇨🇳 Franks · China
1000
+19
🇵🇪 Koreans · Peru
1146
-19
1126
-18
🇵🇪 Ethiopians · Peru
1081
-16
🇲🇦 Byzantines · Morocco
1028
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 2,744 10:00 23:03 37:18 ⚔ Archer Rush
47 2,042 11:27 22:11 33:34 ⚔ Archer Rush
43 1,885 11:38 16:25 34:12 ⛏ Fast Castle
36 1,562 13:13 29:49 — ⚔ Archers into Skirms
35 1,541 11:33 26:27 — ⚔ Scouts into Skirms
26 1,121 11:38 21:33 37:40 ⛏ Fast Castle
24 1,039 10:30 21:28 35:25 ⚔ Scout Rush
16 710 12:15 22:00 35:27 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
17,645 14,425 10,525 1,500 44,095 48,114
12,055 15,433 8,965 950 37,403 41,692
17,015 9,438 7,695 1,025 35,173 37,818
9,525 11,391 6,830 1,755 29,501 32,222
12,830 9,855 4,310 2,305 29,300 32,847
11,700 10,744 2,265 520 25,229 27,571
11,650 8,580 2,695 400 23,325 26,586
6,225 4,986 2,175 1,575 14,961 16,489
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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