AoeStats
← fechinoo

Fortress

510146939Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 50m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Spanish · Uruguay
1208
+11
🇨🇿 Armenians · Czechia
1207
+11
🇨🇳 Huns · China
1070
+17
🇨🇳 Slavs · China
1040
+19
🇲🇽 Magyars · Mexico
1132
-16
🇺🇸 Sicilians · United States
1115
-15
🇸🇪 Britons · Sweden
1093
-14
🇺🇸 Varangians · United States
1049
-13
Compared against 72,670 analysed team-game players on Fortress.
eeliaaaas C
Feudal Age 8:04 vs 7:49
btm 39%
Castle Age 12:00 vs 12:34
top 36%
Imperial Age 29:04 vs 28:24
btm 44%
eAPM 19 vs 25
btm 28%
First military 12:02 vs 15:31
top 15%
▼ Loom after the Feudal click (5:57) — usually safest before it
▲ Early military at 12:02 (Cavalry Archer) — earlier than 85% of analysed players on Fortress
▲ Town centers almost never idle — 5s across the first 12:00
GoodLuck D
Feudal Age 10:03 vs 7:49
btm 4%
Castle Age 14:26 vs 12:34
btm 23%
Imperial Age 32:37 vs 28:24
btm 20%
eAPM 23 vs 25
btm 44%
First military 23:00 vs 15:31
btm 14%
▼ Slow Feudal Age at 10:03 — slower than 96% of analysed players on Fortress
▼ Slow Castle Age at 14:26 — slower than 77% of analysed players on Fortress
▼ Slow Imperial Age at 32:37 — slower than 80% of analysed players on Fortress
▼ First military only at 23:00 (Spearman) — later than 86% of analysed players on Fortress
▲ Town centers almost never idle — 17s across the first 14:25
Varryn87 D
Feudal Age 8:42 vs 7:49
btm 19%
Castle Age 13:13 vs 12:34
btm 38%
Imperial Age 30:52 vs 28:24
btm 31%
eAPM 13 vs 25
btm 11%
First military 13:23 vs 15:31
top 30%
▼ Slow Feudal Age at 8:42 — slower than 81% of analysed players on Fortress
▼ Low eAPM (13) — busier hands win idle time back
▲ Town centers almost never idle — 7s across the first 13:13
Superhoops C
Feudal Age 7:59 vs 7:49
btm 42%
Castle Age 11:57 vs 12:34
top 34%
Imperial Age 33:07 vs 28:24
btm 18%
eAPM 12 vs 25
btm 9%
First military 17:10 vs 15:31
btm 38%
▼ Slow Imperial Age at 33:07 — slower than 82% of analysed players on Fortress
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 4s across the first 11:57
namrskal C
Feudal Age 7:32 vs 7:49
top 36%
Castle Age 12:58 vs 12:34
btm 42%
Imperial Age 33:30 vs 28:24
btm 16%
eAPM 16 vs 25
btm 19%
First military 2:25 vs 15:31
top 0%
▼ Slow Imperial Age at 33:30 — slower than 84% of analysed players on Fortress
▼ Low eAPM (16) — busier hands win idle time back
▲ Early military at 2:25 (Spearman) — earlier than 100% of analysed players on Fortress
▲ Town centers almost never idle — 4s across the first 12:58
fechinoo B
Feudal Age 8:03 vs 7:49
btm 39%
Castle Age 12:44 vs 12:34
btm 47%
Imperial Age 29:42 vs 28:24
btm 39%
eAPM 36 vs 25
top 22%
First military 12:56 vs 15:31
top 26%
▲ High eAPM (36) — top quarter of analysed players
▼ Loom after the Feudal click (30:10) — usually safest before it
▲ Town centers almost never idle — 2s across the first 12:43
老徐 A
Feudal Age 7:25 vs 7:49
top 30%
Castle Age 12:19 vs 12:34
top 44%
Imperial Age 26:44 vs 28:24
top 34%
eAPM 43 vs 25
top 12%
First military 22:31 vs 15:31
btm 15%
▲ Fast Feudal Age at 7:25 — faster than 70% of analysed players on Fortress
▲ High eAPM (43) — top quarter of analysed players
▼ Loom after the Feudal click (16:11) — usually safest before it
▼ First military only at 22:31 (Monk) — later than 85% of analysed players on Fortress
▲ Town centers almost never idle — 2s across the first 12:19
Gabriel93 A
Feudal Age 8:03 vs 7:49
btm 39%
Castle Age 11:37 vs 12:34
top 24%
Imperial Age 24:28 vs 28:24
top 12%
eAPM 29 vs 25
top 38%
First military 18:55 vs 15:31
btm 29%
▲ Fast Castle Age at 11:37 — faster than 76% of analysed players on Fortress
▲ Fast Imperial Age at 24:28 — faster than 88% of analysed players on Fortress
▼ Loom after the Feudal click (17:21) — usually safest before it
▲ Town centers almost never idle — 7s across the first 11:37
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