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African Clearing

511088228Analyzed
4v4 RM · 2h ago on Oct 3, 2026· 51m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
1570
+15
🇨🇱 Huns · Chile
1525
+17
🇨🇳 Mongols · China
1509
+17
🇲🇽 Mongols · Mexico
1448
+20
🇨🇳 Varangians · China
1583
-19
🇨🇳 Berbers · China
1578
-19
🇨🇳 Khmer · China
1574
-19
🇨🇳 Franks · China
1421
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 2,702 13:58 18:13 38:08 ⛏ Fast Castle
52 2,674 14:02 17:51 50:14 ⛏ Fish Boom FC
44 2,236 11:40 16:56 42:21 ⛏ Fast Castle
41 2,116 13:02 23:26 45:39 ⚔ Scout Rush
32 1,630 12:27 21:50 — ⚔ Scout Rush
28 1,417 13:33 16:20 32:39 ⛏ Fast Castle
26 1,344 12:49 18:25 38:10 ⛏ Fast Castle
23 1,197 13:15 18:13 32:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,840 18,161 17,845 1,475 69,321 72,936
23,000 18,166 9,510 2,390 53,066 55,253
16,115 17,419 12,415 2,365 48,314 61,887
15,450 17,091 10,065 3,450 46,056 49,933
16,830 16,395 7,835 3,650 44,710 54,762
18,425 15,904 6,460 3,035 43,824 47,288
19,880 7,515 12,020 1,085 40,500 40,408
7,740 9,016 1,435 1,815 20,006 21,838
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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