Arena
509688561Analyzed4v4 RM
·
4d ago on Sep 27, 2026·
30m 55s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
jueaadjx
A
Feudal Age
9:44
vs 10:55
top 9%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
25
vs 27
btm 44%
▲
Fast Feudal Age at 9:44 — faster than 91% of analysed players on Arena
▲
Town centers almost never idle — 6s across the first 30:00
King-WzRun
A
Feudal Age
11:04
vs 10:55
btm 44%
Castle Age
14:52
vs 16:03
top 23%
Imperial Age
—
vs 32:17
btm 0%
eAPM
44
vs 27
top 13%
First military
17:31
vs 18:52
top 38%
▲
Fast Castle Age at 14:52 — faster than 77% of analysed players on Arena
▲
High eAPM (44) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 14:52
初晴
A
Feudal Age
12:18
vs 10:55
btm 12%
Castle Age
16:11
vs 16:03
btm 48%
Imperial Age
20:12
vs 32:17
top 0%
eAPM
51
vs 27
top 7%
First military
20:52
vs 18:52
btm 36%
▼
Slow Feudal Age at 12:18 — slower than 88% of analysed players on Arena
▲
Fast Imperial Age at 20:12 — faster than 100% of analysed players on Arena
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (16:25) — usually safest before it
▲
Town centers almost never idle — 1s across the first 16:10
zymini
S
Feudal Age
9:58
vs 10:55
top 13%
Castle Age
12:55
vs 16:03
top 0%
Imperial Age
23:38
vs 32:17
top 2%
eAPM
49
vs 27
top 8%
First military
23:14
vs 18:52
btm 25%
▲
Fast Feudal Age at 9:58 — faster than 87% of analysed players on Arena
▲
Fast Castle Age at 12:55 — faster than 100% of analysed players on Arena
▲
Fast Imperial Age at 23:38 — faster than 98% of analysed players on Arena
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (15:29) — usually safest before it
▲
Town centers almost never idle — 2s across the first 12:55
JesusVII
S
Feudal Age
10:52
vs 10:55
top 47%
Castle Age
14:52
vs 16:03
top 23%
Imperial Age
28:02
vs 32:17
top 11%
eAPM
59
vs 27
top 3%
First military
26:52
vs 18:52
btm 13%
▲
Fast Castle Age at 14:52 — faster than 77% of analysed players on Arena
▲
Fast Imperial Age at 28:02 — faster than 89% of analysed players on Arena
▲
High eAPM (59) — top quarter of analysed players
▼
Loom after the Feudal click (19:19) — usually safest before it
▼
First military only at 26:52 (Spearman) — later than 87% of analysed players on Arena
▲
Town centers almost never idle — 7s across the first 14:52
Fac Et Spera
A
Feudal Age
7:37
vs 10:55
top 0%
Castle Age
22:28
vs 16:03
btm 9%
Imperial Age
—
vs 32:17
btm 0%
eAPM
40
vs 27
top 19%
First military
25:59
vs 18:52
btm 15%
▲
Fast Feudal Age at 7:37 — faster than 100% of analysed players on Arena
▼
Slow Castle Age at 22:28 — slower than 91% of analysed players on Arena
▲
High eAPM (40) — top quarter of analysed players
▼
Loom after the Feudal click (5:30) — usually safest before it
▼
First military only at 25:59 (Mangudai) — later than 85% of analysed players on Arena
▲
Town centers almost never idle — 4s across the first 22:28
Don Roscon
S
Feudal Age
9:16
vs 10:55
top 4%
Castle Age
13:13
vs 16:03
top 1%
Imperial Age
—
vs 32:17
btm 0%
eAPM
22
vs 27
btm 34%
First military
17:09
vs 18:52
top 34%
▲
Fast Feudal Age at 9:16 — faster than 96% of analysed players on Arena
▲
Fast Castle Age at 13:13 — faster than 99% of analysed players on Arena
▼
Loom after the Feudal click (17:56) — usually safest before it
▲
Town centers almost never idle — 1s across the first 13:13
Karma12345i
S
Feudal Age
10:43
vs 10:55
top 40%
Castle Age
14:38
vs 16:03
top 18%
Imperial Age
27:38
vs 32:17
top 8%
eAPM
59
vs 27
top 3%
First military
25:11
vs 18:52
btm 18%
▲
Fast Castle Age at 14:38 — faster than 82% of analysed players on Arena
▲
Fast Imperial Age at 27:38 — faster than 92% of analysed players on Arena
▲
High eAPM (59) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:38