Arena
510166014Analyzed3v3 RM
·
1d ago on Sep 29, 2026·
43m 54s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DAZACO
92 units ordered
Long Swordsman67
Battering Ram19
Man-at-Arms2
Varangian Guard2
Militia1
Archer1
First military 16:03 — Militia
f_arlo
50 units ordered
Pikeman35
Scorpion5
Hussite Wagon4
Man-at-Arms2
Battering Ram2
Spearman1
Monk1
First military 21:33 — Militia
Tosti133
73 units ordered
Crossbowman54
Pikeman9
Halberdier8
Capped Ram2
First military 30:54 — Archer
m07med.3yed
0 units ordered
Wilchester
28 units ordered
Shotel Warrior28
First military 35:38 — Shotel Warrior
Sir Pepe84
48 units ordered
Spearman17
Archer16
Scout Cavalry5
Skirmisher5
Knight3
Camel Scout2
First military 13:25 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DAZACO’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
f_arlo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
Tosti133’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Wilchester’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
Sir Pepe84’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9