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African Clearing

510665023Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 47m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Tupi · United States
1075
+10
🇺🇸 Huns · United States
1053
+11
🇨🇦 Bohemians · Canada
1012
+13
🇹🇼 Huns · Taiwan
954
+15
🇺🇸 Franks · United States
984
-14
🇺🇸 Italians · United States
953
-13
🇺🇸 Koreans · United States
917
-11
🇺🇸 Varangians · United States
897
-11
Player eAPM Actions Feudal Castle Imperial Opening
28 1,344 14:00 21:41 — ⛏ Fast Castle
26 1,244 14:09 20:58 41:24 ⛏ Fast Castle
21 975 15:02 21:43 — ⛏ Fast Castle
20 926 14:02 17:41 40:05 ⛏ Fast Castle
20 933 15:43 31:43 — ⚔ Archer Rush
18 871 15:41 22:05 45:54 ⛏ Fast Castle
17 819 15:07 21:14 — ⛏ Fast Castle
16 775 15:58 20:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,335 17,330 10,260 1,150 46,075 47,072
16,405 21,040 6,075 2,450 45,970 47,899
14,825 12,905 5,170 950 33,850 35,517
13,460 11,052 7,830 1,050 33,392 35,780
12,610 7,425 5,845 950 26,830 31,894
7,965 8,255 1,055 3,100 20,375 24,589
7,340 6,480 1,675 1,725 17,220 18,227
5,460 4,425 1,020 875 11,780 11,743
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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