AoeStats
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Fortress

509307287Analyzed
4v4 RM · 8d ago on Sep 26, 2026· 61m 43s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
646
+14
🇹🇼 Mongols · Taiwan
624
+15
🇹🇼 Varangians · Taiwan
616
+15
🇹🇼 Byzantines · Taiwan
562
+17
🇪🇸 Turks · Spain
631
-17
🇨🇳 Portuguese · China
620
-16
🇮🇹 Persians · Italy
596
-15
🇱🇻 Vietnamese · Latvia
545
-13
Player eAPM Actions Feudal Castle Imperial Opening
72 4,463 6:28 15:04 36:01 ⛏ Fast Castle
26 1,590 9:16 17:07 30:26
21 1,273 7:11 15:44 25:37 ⛏ Fast Castle
19 1,163 8:12 21:41 35:19 ⚔ Drush FC into Skirms
19 1,189 7:36 13:29 39:45 ⛏ Fast Castle
18 1,129 6:36 13:39 32:36 ⛏ Fast Castle
15 896 6:47 19:03 35:19 ⛏ Fast Castle
9 541 8:06 18:57 32:50 ⚔ M@A into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
47,325 17,715 20,280 1,660 86,980 108,663
22,095 19,145 25,465 3,200 69,905 83,002
24,395 23,340 16,790 2,985 67,510 87,063
24,135 20,610 12,105 8,505 65,355 82,532
19,770 20,085 7,220 2,500 49,575 57,081
13,960 17,540 13,565 1,560 46,625 80,665
16,650 12,070 8,610 2,525 39,855 47,841
13,275 10,005 12,035 1,535 36,850 42,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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