Socotra
505406049Analyzed2v2 RM
·
23d ago on Sep 9, 2026·
51m 40s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Audi_13
131 units ordered
Crossbowman62
Archer40
Arbalester11
Urumi Swordsman5
Trebuchet4
Bombard Cannon4
Spearman3
Mangonel2
First military 10:49 — Archer
crtolino93
85 units ordered
Shotel Warrior28
Archer16
Battering Ram11
Two-Handed Swordsman10
Spearman6
Crossbowman6
Arbalester4
Monk2
Capped Ram2
First military 11:10 — Spearman
Seamen Merle Dixon
102 units ordered
Woad Raider33
Heavy Scorpion27
Scorpion16
Cavalier12
Militia5
Mangonel4
Battering Ram3
Monk2
First military 7:26 — Militia
ScrotasticNutz
106 units ordered
Elite Skirmisher41
Skirmisher28
Konnik18
Militia13
Mangonel5
Battering Ram1
First military 11:01 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Audi_13’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
crtolino93’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Seamen Merle Dixon’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
ScrotasticNutz’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9