AoeStats
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Arena

510039534Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 51m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
891
+29
🇨🇳 Spanish · China
877
+16
🇨🇳 Persians · China
852
+17
🇨🇳 Khmer · China
850
+17
🇨🇳 Danes · China
953
-20
🇺🇸 Bohemians · United States
873
-16
🇺🇸 Britons · United States
841
-15
🇲🇽 Mongols · Mexico
811
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 2,803 10:59 17:42 30:46 ⛏ Fast Castle
35 1,811 10:19 15:09 29:50 ⛏ Fast Castle
35 1,837 10:15 16:06 34:04 ⛏ Fast Castle
26 1,357 10:15 17:04 31:40 ⛏ Fast Castle
25 1,293 9:12 14:35 31:50 ⛏ Fast Castle
23 1,173 12:36 22:18 35:09 ⛏ Fast Castle
23 1,169 10:02 18:01 34:13 ⛏ Fast Castle
5 241 10:18 15:30 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,465 32,100 17,920 1,700 94,185 98,230
35,030 17,290 27,070 5,500 84,890 93,125
43,390 15,425 18,785 3,830 81,430 83,841
36,900 19,630 17,870 6,200 80,600 86,531
23,530 21,500 9,315 1,705 56,050 64,366
12,875 18,600 11,840 3,105 46,420 68,718
16,120 14,710 8,930 3,080 42,840 50,460
2,700 1,105 200 0 4,005 7,376
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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